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Why My Server Drops Too Many Items Despite Low Drop Rates
The Problem
Even though I set:
- Very low DropRatio values (like 3.33E-06)
- Server.cfg DropRate = 0.5
The server still drops:
300+ items in 3 days
So what's going on?
How the Drop System Actually Works
There are two layers of drop calculations:
1) Monster Drop Table
- Controls if a group can drop
- Example:
Kod:
DropRatio = 3.33E-062) Item Group Table
- Controls which item drops inside the group
- Example:
Kod:
SelectRatio = 0.001 (0.1%)
SelectRatio = 0.01 (1%)Why You Still Get Too Many Drops
1) Multiple Rolls Per Kill
The server does NOT roll once.
It rolls many times per monster kill.
Example:
- 10–50 roll attempts per kill
- Multiple item groups checked each time
→ This increases total drop chance massively.
2) High Monster Kill Count
Even very small chances become big over time.
Example:
- 10,000 mobs killed per day
- Tiny chance × huge number = many drops
3) Server.cfg Is a Multiplier
Kod:
DropRate = 0.5This does NOT mean 0.5%.
It means:
Kod:
FinalRate = DropRatio × 0.5So:
Kod:
3.33E-06 × 0.5 = 1.665E-06Still small—but applied many times.
4) Group + Item Chance Combined
Real formula:
Kod:
Final Chance = DropRatio × SelectRatio × Number of RollsEven if each value is small:
→ Combined result becomes noticeable.
5) SelectRatio Is Not That Low
- 0.001 = 0.1% (actually medium in multi-roll systems)
- 0.01 = 1% (HIGH for rare items)
If you have many items in a group:
→ Drop frequency increases a lot.
How to Fix It
✔ Option 1: Lower SelectRatio
Kod:
0.001 → 0.0001
0.01 → 0.001✔ Option 2: Reduce Roll Attempts
Check configs like:
- DropItemCount
- MaxDropRoll
- MonsterDropCount
✔ Option 3: Lower DropRatio
Kod:
3.33E-06 → 1E-06 or lower✔ Option 4: Reduce Drop Groups
Instead of:
- Weapon + Set + Accessory all dropping
Try:
- Limit to 1 group per monster
Final Conclusion
Your drop rates are not "wrong".
The system multiplies probability by:
- Number of rolls
- Number of groups
- Number of kills
Result:
Low rates × many attempts = High total drops
If needed, I can calculate your real drop rate.
Just tell me:
- Rolls per kill
- Average mobs killed per day
