Hello and welcome to our passion:
Painite Online![/center]Hello Painite warriors!
Our new ePVP-Thread got approved and our beta just started yesterday.
You can download our client and register your account for the beta!
Check out the following BETA features:

100x XP/SP Rate for very fast leving
250M Start Gold
Silk & Coins from Beta NPC in Jangan
D9 Seal of Moon weapons from Beta Weapons NPC in Jangan
all events available, events are rewarded with silks
Level UP Race during beta: 1st level 90 player gets 500 silk, all other level 90 players will get 200 silk
Silk per hour = 2 silk (3 silk on saturday & sunday) - you have to activate it ingame on your character
all earned silk will be saved and send back to you on grand opening
We have been working on this server for almost
6 yearsnow, aiming to create a completely new and reliable action system in Silkroad. This server was always intended for the long term and has been opened twice. The first run lasted over a year from 2021 to 2022. Subsequently, we asked our loyal
community, if they wished to restart with some adjustments, and the majority chose YES. The server's second iteration ran for over 5 months from 2022 to 2023. During this time, we encountered some crash issues, particularly with self-made dungeons, which we couldn't fix promptly due to family problems that consumed all our free time to work on the project.
In recent months, some people have left the project due to family reasons, while others have joined us with new ideas. We are currently making adjustments to further establish the server for the long term with progressive level cap increases and have plenty of ideas to introduce more engaging activities and exciting features.
The server is running smoothly without any performance issues, and common problems in Silkroad have been fixed. Our primary aim is to ensure a fun experience for you, drawing upon our programming skills and game experience from the early days of Silkroad.
We will start with
cap 90
community, if they wished to restart with some adjustments, and the majority chose YES. The server's second iteration ran for over 5 months from 2022 to 2023. During this time, we encountered some crash issues, particularly with self-made dungeons, which we couldn't fix promptly due to family problems that consumed all our free time to work on the project.In recent months, some people have left the project due to family reasons, while others have joined us with new ideas. We are currently making adjustments to further establish the server for the long term with progressive level cap increases and have plenty of ideas to introduce more engaging activities and exciting features.
The server is running smoothly without any performance issues, and common problems in Silkroad have been fixed. Our primary aim is to ensure a fun experience for you, drawing upon our programming skills and game experience from the early days of Silkroad.
We will start with
and aim to update to cap 100 in January/February with ROC and more nice things. Details will be posted after Grand Opening. Further cap increases will be made by community polls.
