cmd_gm.cpp: In function 'void do_priv_guild(LPCHARACTER, const char*, int, int)':
cmd_gm.cpp:2912:31: warning: zero-length gnu_printf format string [-Wformat-zero-length]
2912 | snprintf(buf, sizeof(buf), msg , g->GetID());
bu hatalanlar için
cmd_gm acılır ACMD(do_priv_guild) aratılır kod blogunu kompile degiştir
cmd_gm.cpp:2912:31: warning: zero-length gnu_printf format string [-Wformat-zero-length]
2912 | snprintf(buf, sizeof(buf), msg , g->GetID());
bu hatalanlar için
cmd_gm acılır ACMD(do_priv_guild) aratılır kod blogunu kompile degiştir
C++:
ACMD(do_priv_guild)
{
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (*arg1)
{
CGuild* g = CGuildManager::instance().FindGuildByName(arg1);
if (!g)
{
DWORD guild_id = 0;
str_to_number(guild_id, arg1);
g = CGuildManager::instance().FindGuild(guild_id);
}
if (!g)
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("그런 이름 또는 번호의 길드가 없습니다."));
else
{
char buf[1024 + 1];
snprintf(buf, sizeof(buf), "%d", g->GetID()); // @fixme177
using namespace quest;
PC* pc = CQuestManager::instance().GetPC(ch->GetPlayerID());
QuestState qs = CQuestManager::instance().OpenState("ADMIN_QUEST", QUEST_FISH_REFINE_STATE_INDEX);
luaL_loadbuffer(qs.co, buf, strlen(buf), "ADMIN_QUEST");
pc->SetQuest("ADMIN_QUEST", qs);
QuestState& rqs = *pc->GetRunningQuestState();
if (!CQuestManager::instance().RunState(rqs))
{
CQuestManager::instance().CloseState(rqs);
pc->EndRunning();
return;
}
}
}
}