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This is the Deliris Achievement System for Metin2, developed using C++ and Python, featuring a full achievement and mission-based progression system.
The system allows players to complete various in-game missions and achievements, rewarding them with items, points, or custom rewards depending...
This is a Metin2 Loading Optimization system developed in C++ and Python, based on OWSAP structure improvements, designed to significantly reduce client/server loading times.
The system focuses on optimizing the loading process during login, map switch, and resource initialization, improving...
This is a Metin2 BlackJack system developed in C++ and Python, fully functional and tested for integration into private servers.
The system adds a complete casino-style BlackJack minigame inside Metin2, allowing players to play against the dealer using in-game currency or points depending on...
This is a Metin2 HWID Ban system developed in C++ and Python, designed to improve server security by banning players based on their hardware ID (HWID) instead of only IP or account-based bans.
When a player receives a HWID ban, the system blocks access from that specific PC, meaning no account...
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The Skybox System for Metin2 is a client-side environment feature that controls how the sky and overall map atmosphere are rendered in-game.
In Metin2, the sky is not just a static image — it is built using a 3D skybox (cubemap system) that wraps around the entire map environment, creating...
This is a Metin2 Select Skill system developed using C++ and Python, integrated with Render Target support for improved visual selection and UI interaction.
The system allows players to visually select skills through a rendered UI window, making skill management more modern, responsive and...
This is a Metin2 Daily Gift / Daily Reward system developed in C++ and Python, fully functional and tested.
The system allows players to receive daily rewards once every 24 hours, making it perfect for increasing player retention and activity on any Metin2 server.
Rewards can be fully...
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