burak2727
ÜYE
Open InstanceBaseEffect.cpp (Client-Source, UserInterface)
Replace with:
C++:
static D3DXCOLOR s_kLevelColor = D3DXCOLOR(152.0f / 255.0f, 255.0f / 255.0f, 51.0f / 255.0f, 1.0f);
C++:
static D3DXCOLOR s_kLevelColor;
if (IsPC() || IsEnemy() || IsStone() || IsPoly()) {
s_kLevelColor = D3DXCOLOR(152.0f / 255.0f, 255.0f / 255.0f, 51.0f / 255.0f, 1.0f);
}
else {
s_kLevelColor = D3DXCOLOR(225.0f / 255.0f, 255.0f / 255.0f, 0.0f / 255.0f, 1.0f);
}